As I gaze at the roster of my favorite fighters, frozen in time between two legendary games, a thought whispers to me—what if they could all come back? Not just the heavy hitters, but the ones we lost along the way, the ones who never got their chance, the ones whose stories were left in the margins. The worlds of Mortal Kombat and Injustice have always been siblings, sharing mechanics, breaths, and even souls across the digital divide. Now, in 2025, with the echoes of Mortal Kombat 1's Kameo system still fresh, I can't help but dream of an Injustice 3 where that same magic breathes life into the vast, untapped tapestry of DC Comics.

A Legacy of Borrowed Souls
The connection is more than skin deep, you know? It's in the DNA. Both series let us command warriors in a 2D plane, mastering combos that feel like poetry in motion. They've swapped champions before—Scorpion's hellfire scorching Metropolis, The Joker's laugh echoing in the Netherrealm—proving these universes are permeable. And lately, both have wrestled with the mind-bending concept of the multiverse. Mortal Kombat 1 didn't just reboot its story; it introduced a companion system that changed the rhythm of the fight. Kameo fighters aren't the main event; they're the perfect assist, a fleeting specter from the past summoned to extend a combo, block a blow, or land that final, spectacular hit. They're the supporting cast finally getting their moment in the spotlight, and boy, does that concept sing for the DC universe.
Echoes from Our Past: The Returning Champions
Imagine stepping into the arena, your main fighter ready, and by your side... a ghost. Not a scary one, but a welcome memory. The Kameo system is the perfect, elegant solution to a fan's quiet plea: "I miss them." It lets us keep characters who've left the stage without rewriting history. We could have:
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The Fallen & The Forgotten: Characters like Shazam, Lex Luthor, or Gorilla Grodd, whose stories in the Injustice saga have concluded, could return as spectral allies. No messy resurrections, just their essence aiding a new generation.
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Niche Favorites: Remember Ares? Or Enchantress from Injustice 2? They had their fans, but maybe not enough for a full roster slot. As Kameos, they get a second life, their unique abilities distilled into powerful assist moves.
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Legacy Assists: Picture this: you're playing as The Flash, and with a call, Captain Cold erupts onto the screen, freezing your opponent in place for a split second—a perfect callback to their classic rivalry. It's fan service that fits.
Here’s how some returning faces could mirror their Mortal Kombat counterparts:
| Potential Injustice 3 Kameo | Similar MK1 Kameo Vibe | Their Role |
|---|---|---|
| Solomon Grundy | Goro / Tremor | The heavyweight powerhouse, used for armor-breaking grabs or screen-shaking slams. |
| Killer Frost | Sub-Zero | The zoning controller, launching ice projectiles or creating temporary frozen traps. |
| Doomsday | Motaro | The unstoppable charge, a single, devastating lunge that breaks combos. |
The Uncharted Universe: New Faces in the Wings
This is where my heart really races. The DC multiverse is so bloomin' huge, and the Kameo system is the perfect tour bus. It can introduce characters who are too weird, too powerful, or too niche to ever be a main fighter, but who are bursting with personality.
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Multiversal Tourists: Why not have Owlman from Earth-3 smirk his way in for a quick assist? Or the majestic, weathered Kingdom Come Superman, offering a protective shield? The possibilities are endless!
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The Comic Relief & The Clever: Some characters are just better as a quick cameo. Can you imagine the chaos of summoning Mister Mxyzptlk? He'd probably turn your opponent into a rubber chicken for two seconds. It'd be hilarious! Or the brilliant Detective Chimp, who might not throw a punch but could analyze an opponent's pattern and briefly highlight their weak point.
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The "How Would They Even Fight?" Club: This is for the iconic characters who don't fit the brawler mold. Alfred Pennyworth? He'd likely appear with a silver tea tray for a perfect parry. Adam Strange? A quick jetpack zoom-in with a zap from his ray gun. It honors the character without forcing them into a fighting style that doesn't suit them.
A Roster of Dreams (and One Funny Idea)
Let's dream out loud for a moment. If I were to craft a wishlist for an Injustice 3 Kameo roster, blending returning legends and new faces, it might look something like this:
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Shazam ⚡ - A lightning strike from a fallen hero.
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Captain Cold ❄️ - For that perfect, fight-slowing counter.
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Animal Man 🐾 - Channeling the wild, a direct nod to MK's animalities.
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Talia al Ghul 🗡️ - A swift, lethal dash from the shadows.
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Doctor Polaris 🧲 - Manipulating the battlefield's metal.
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Lobo 🏍️ - Because sometimes you just need to hit someone with a space hook.
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Plastic Man 🪀 - The ultimate combo-extender, stretching the possibilities.
And honestly? I'd pay good money to see Captain Carrot pop in, say "Suffering Succotash!" and bonk someone with a giant cartoon mallet. It'd be pure, joyful madness.
In the end, the Kameo system is more than a mechanic; it's a philosophy. It says that every character has value, that every story from the past can inform the present, and that a universe is made richer not just by its stars, but by its entire constellation. For Injustice 3, it's an opportunity to celebrate the sheer, sprawling legacy of DC Comics in a way no fighting game has before. It lets the whispers of forgotten comics and beloved also-ran characters step into the light, if only for a brilliant, fleeting moment. And in that moment, the fight becomes a celebration of everything that makes this universe... super.